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Delta Force Black Hawk Down v.6
2:50 PM
The game's first single-player mission provides a good
idea of what you can expect from Black Hawk Down. It lifts ideas from
the movie and throws them together in an unrealistic and clumsy
fashion. The mission itself resembles a rail shooter, an arcade-style
shooting game in which you're forced to move along a predetermined path
while shooting any enemies in your way. For whatever reason, developers
insisted on using this idea over and over. In the first mission, you
take part in a rescue operation for a UN convoy that's come under
attack in the countryside. You operate
a .50-caliber machine gun on one of a group of humvees that blithely
drive right into hordes of enemy foot soldiers and vehicles approaching
from all sides instead of slowing to properly engage the enemy,
stopping, or taking an alternate route. You have no control over the
foolish humvee drivers, but instead simply have to blast each new
target that appears.
Anyone looking for a realistic military
simulation will be very disappointed with Black Hawk Down. But if
you're looking for a simple, old-fashioned shooter, you may enjoy parts
of it, assuming you can put up with some major problems. The
single-player mission goals often seem contrived or repetitive, and the
campaign as a whole seems disjointed and amateurish. It's poorly
balanced too--most missions are far too easy, but a few require
endless and endlessly frustrating retries. The missions are also
unoriginal. Understandably, they lift ideas from the Black Hawk Down book
and film, but without doing them any justice. One mission even
attempts, however poorly, to re-create the Omaha Beach landing sequence
from Medal of Honor: Allied Assault, of all things.
Minimum
- Pentium III 500 MHz equivalent, 192MB RAM, Direct X Version 8.1+,
Direct 3D video card with 32MB, Windows Compatible soundcard, 4X or
Greater CDRom